Okay, Well to me Primal Gore (Periodically Rips/Lacerate Critting) Isnt that big of a Pvp talent. However i was reading on Chrilles Blog and He says the Rip is now going to be the finisher for him. Which i dont quite see.. How or why. If someone is at 3-4kHp, And you have a Rake/Pounce Bleed up, Why wouldnt you ferocious bite? Even though the crit Chance of it got nerfed by Half (50% to 25% Or something like that), its still more then likely going to crit, Most druids in decent gear Naxx25/Deadly/hateful gear will have around ~45% Chance to crit + the 25% to fero bite crit 70% chance to crit still, Plus with + If you have Predatory Instincts (+10% Critical Strike Dmg). Idk Unless He meant Rip as in a finisher for pve. I dont see Primal Gore even Being worth it for pvp.
New Glyphs:
Glyph of Berserk: Increases the duration of Berserk by 5 seconds.
Glyph of Survival Instincts: Increases the percentage of your maximum health received from Survival Instincts to 40%.
Glyph of Savage Roar: Your Savage Roar ability grants an additional 3% bonus damage done.
The Beserk Glyph Is quite Nice. Extra 5 seconds of being immune to fear is Pretty nice.
Idk If im going to Glyph Survival Instincts or Savage Roar Yet. I Use the Shred/Rip/Frendzied Glyphs. Probably going to replace Rip with Beserk glyph Due to the fact that the Shred Glyph Will also increase the Duration of Rip by 2 seconds stacking up to 6 seconds.
Tier- 8 Set 2 Bonus: Haxxx!!!
Peridoic Damage Dealt By your rake, Rip, Lacerate abilities has a chance to cause you to enter a clearcasting state. Which is quite nice I think.
Overall, We did get Some dmg nerfs, Some Stam Nerfs (Heart of the Wild: Stamina bonus changed to 2/4/6/8/10%.) And Amor Nerfs, But everything seems to be quite where it should be to me.
Holy Pallies/Dk's/Hunters Did get some of the more annoying talents for Pvp Nerfed. Im thinking its going to be quite the season for us Feral druids.